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Posted

I'm starting to understand what your on about, does that make me a budding anorak too :(

Tigger

Posted

i love pro/E for making solid and surface models. it has its own renderring engine too.

basically.. its going to be very bl**dy HARD whatever package you use.

Rhino is supposed to b ereally easy to pick up.

MAking a westfield model is going to require an awful lot of surfacing work. If you want to learn pro/e, i have loads of books from uni that you can photocopy.. or i think i have them all as pdf's too.

Posted

If you use a good surfacing package a westy would be very easy to model up.

ProE is not a good surfacing package.. ;)

Posted
BTW: What's rendering?  I don't stand a chance of doing this do I?

Tigger

Rendering = posh word for colouring in... :D The better packages do it more photo-realistically than the cheapo ones - usually. :D

Early packages gave you such choices as wood, steel and bricks.

They have come a long way since, but it is not something you pick up in a few hours. Most of the 3D cad packages have an intensive (your head will hurt at the end of each day) 1 week training course, and you still need to keep asking how to do certain things.

I don't mean to put you off, but it will be hard work.

David

Posted

Very impresive Jonnyboy, I'm only dreaming of something that good at this stage???

So Tim, what would you consider a good surfacing package as Jonny's looks very good to me being an amateur?

Tigger

Posted

The best (ie worldwide automotive standard) for Class A surfacing is ICEM Surf. Any car company that states they don't  use it, has their surface work jobbed out to companies that do use it. It is the best - no arguments.

Other packages mentioned above do more of an allround job (ProE, Catia etc) are also very big players but are not surfacing packages. They will create surfaces, but the quality of them is generally pretty useless, and takes ages to get good. These packages are full engineering packages that do all the tedious crap jobs like detailing, panel offsets, and final release drawings.

Things like Alias etc are also good, but don't tend to give very good surface quality (bit of a generalisation, they can do, but dno't normally) - nice pretty pictures though! ;)

At the end of the day though, you could model up a Westy on an etch-a-sketch, and you're probably not after a class A job ;) , so all you really want is something that gives you the picture quality at the end that you want. :t-up:

Posted

just for the avoidance of doubt, I did not do that car. It is Angus' from Blatchat. He has the same degree as me though.

I did a sweet surfaced alloy and the font suspension assy. (upright rotor, bolts, studs etc) but no full car.

3D studio max is an animation program really, designers use only a small part of it to render a cad model.

I may well start doing my car soon, as I need to get back into CAD.

I started doing my bike, but then I realised it was more fun to actually go out and ride it ;)

If i were to model a Turner, litespeed, kona, rocky etc etc, it would be easy, however, my giant is fluid formed so it becomes significantly more tricky that simple extrusions!

Books for most of these packages are available btw

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